// Stick this in your javascript.js file

// Set up the image files to be used.
var theImages = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array.

theImages[0] = 'http://www.broadspectrum.com.au:80/binaries?folderid=1008&amp;name=banner_pic1.jpg'
theImages[1] = 'http://www.broadspectrum.com.au:80/binaries?folderid=1008&amp;name=banner_pic2.jpg'
theImages[2] = 'http://www.broadspectrum.com.au:80/binaries?folderid=1008&amp;name=banner_pic3.jpg'
theImages[3] = 'http://www.broadspectrum.com.au:80/binaries?folderid=1008&amp;name=banner_pic4.jpg'
theImages[4] = 'http://www.broadspectrum.com.au:80/binaries?folderid=1008&amp;name=banner_pic5.jpg'

// do not edit anything below this line

var j = 0
var p = theImages.length;
var preBuffer = new Array()
for (i = 0; i < p; i++){
   preBuffer[i] = new Image()
   preBuffer[i].src = theImages[i]
}
var whichImage = Math.round(Math.random()*(p-1));
function showImage(){
document.write('<img  class="banner-pic" alt="" src="'+theImages[whichImage]+'">');
}